Our Sponsor Sideshow Send us News
Lord of the Rings Tolkien
Search Tolkien
Lord of The RingsTheOneRing.net - Forged By And For Fans Of JRR Tolkien
Lord of The Rings Serving Middle-Earth Since The First Age

Lord of the Rings Movie News - J.R.R. Tolkien

  Main Index   Search Posts   Who's Online   Log in
The One Ring Forums: Tolkien Topics: Main:
Tolkien Characters and Game Genres (not serious)
 

Silvered-glass
Rohan

Oct 30 2024, 2:29pm

Post #1 of 2 (2250 views)
Shortcut
Tolkien Characters and Game Genres (not serious) Can't Post

So I started thinking what type of video game Tolkien characters would be playing if their story was about them playing a video game (not to be confused with what kind of video game they would like to play for fun if Middle-earth had any). The main character hobbits got passed over for nor being simple enough that I could think anything for them.

Gandalf plays a JRPG. He uses both sword and magic and he has gathered a party of colorful adventurers around him to help him on his epic quest to save the world and kill the demon king. Well, technically the quest is about destroying a plot device before the demon king can get his hands on it, but Gandalf, no matter the dialogue in the game, is sure that this attempt will fail for reasons of dramatic necessity and in the end the plot will be resolved with an epic battle against a fully-powered main villain who will turn out to be only mostly invincible.

Aragorn plays a Western RPG. At the moment he may be only a simple adventurer following quest markers, but he is sure the plot is headed towards him eventually becoming a king or a hero of somewhere. He wields a broken sword because the randomly-generated flamey damage enchantment on it is just that good. He is not going to switch until he finds the same type of enchantment on a better base weapon.

Gimli plays a dungeon crawler. He feels dubious about the so-called "forest dungeons", because logically those shouldn't have pristine ancient treasures lying around for the taking. He is a fan of realism, immersive gameplay, and mountains of lore (pun intended).

Legolas plays a first-person shooter. He is not too fond of narrow caves with twisty little passages, all alike, because he likes to snipe from a distance and his only option for melee is a plain combat knife. He also hates the idea of drawing his own maps on paper to avoid getting lost. He thinks automatic mini-maps that also show enemy placements are essential for gameplay.

Boromir plays a tactical RPG. He wants to find an opportunity to level up and grind some easy fights so that he won't accidentally die in an unavoidable plot battle before his career as a great conqueror can get properly started.

Gollum plays a survival game. He is a veteran at the game, so he started a weaponless and armorless challenge run to make things more interesting for himself. Then he accidentally unequipped and then dropped from inventory overflow his very valuable magic ring, and now his gaming skills are being truly tested. His current goal is finding another copy of the same rare ring.

Saruman plays a strategy game. He is starting to think that maybe he made his army too big too soon. He harvested a whole lot of lumber to make a whole lot of orc infantry to overrun his enemies, but now the trees are angry, just like the game dialogue had warned him they would be. And it turns out the orc infantry with their blunt and piercing attacks is practically useless against the tree monsters that only take any real damage from slashing and fire. Saruman wishes he had invested more in units with fire attacks and that he hadn't gotten all his axemen (weak to piercing) killed fighting the spear units of Rohan.

Denethor plays a tower defense game. He is getting sick and tired because he has bought all the tower upgrades but the enemies just keep arriving in increasingly difficult waves. He thinks it's no fun playing an unbeatable game without an ending. He is getting increasingly convinced that there isn't an ending.

Elrond plays a gacha game. He started to play the game for Celebrķan's sake, but she has yet to come home from the random draws. She is his waifu anyway. He has a few other good units though, such as Gandalf and Glorfindel. In his most recent set of draws, Elrond still didn't get Celebrķan but did get the new meta-redefining Gandalf (Light).

Lotho Sackville-Baggins plays a country management game. His country is undergoing troublesome resource shortages, and the happiness rating of the population has been trending down. He thinks that if he maybe shuts down all the inns and taverns as needless distractions the population will work more and the resource problems will get fixed and the people will be happy again.

The Balrog of Moria plays a roguelike. He has been prowling the same(-ish) randomly-generated dungeon for a long time, restarting after each defeat, slowly coming to understand the functionings of the game. His current build focuses on fire magic and shadow magic, again. He is sure he can win the game eventually if he keeps using variations of that build.

Sauron plays an incremental game. His numbers are increasing. He wants to make his numbers even bigger, to go beyond the limits of the ordinary engineering notation. More gold, more minions, more uranium, more everything... To achieve this, he is soon going to prestige reset his empire. Then he'll have faster advancement in the next cycle.

(Gandalf has no idea that his JRPG has a sequel already being planned.)

I got the idea for this post while playing an incremental game (DodecaDragons).


NottaSackville
Valinor

Oct 31 2024, 3:25pm

Post #2 of 2 (2192 views)
Shortcut
I feel you, Aragorn! [In reply to] Can't Post

This is me:


Quote
He wields a broken sword because the randomly-generated flamey damage enchantment on it is just that good. He is not going to switch until he finds the same type of enchantment on a better base weapon.


Happiness: money matters, but less than we think and not in the way that we think. Family is important and so are friends, while envy is toxic -- and so is excessive thinking. Beaches are optional. Trust is not. Neither is gratitude. - The Geography of Bliss by Eric Weiner as summarized by Lily Fairbairn. And a bit of the Hobbit reading thrown in never hurts. - NottaSackville

 
 
 

Search for (options) Powered by Gossamer Forum v.1.2.3

home | advertising | contact us | back to top | search news | join list | Content Rating

This site is maintained and updated by fans of The Lord of the Rings, and is in no way affiliated with Tolkien Enterprises or the Tolkien Estate. We in no way claim the artwork displayed to be our own. Copyrights and trademarks for the books, films, articles, and other promotional materials are held by their respective owners and their use is allowed under the fair use clause of the Copyright Law. Design and original photography however are copyright © 1999-2012 TheOneRing.net. Binary hosting provided by Nexcess.net

Do not follow this link, or your host will be blocked from this site. This is a spider trap.