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HOBBITFAN13
Menegroth
Feb 16 2016, 2:25am
Post #1 of 118
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Hobbit's Video Game Effects
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AUJ I think personally had the best effects of 2012 but DOS and BOFA looks like a video game. Even the EEs of them, they still look that bad. I think the filmmakers were rushing that some stuff got thrown under the bus. DOS except for Smaug I think looked like a video game completely. Watch Gandalf vs Sauron in Dol Gulfur and you will know what I'm saying. BOFA effects was a little more improved.Your thoughts?
(This post was edited by HOBBITFAN13 on Feb 16 2016, 2:27am)
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Otaku-sempai
Elvenhome

Feb 16 2016, 2:47am
Post #3 of 118
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I think that the effects for these films work best when seen in the full 3D, 48 fps. The format does require a certain mental readjustment though.
"Things need not to have happened to be true. Tales and dreams are the shadow-truths that will endure when mere facts are dust and ashes, and forgot." - Dream of the Endless
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wizzardly
Nargothrond
Feb 16 2016, 2:58am
Post #4 of 118
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But I think it wouldn't have been so bad if they hadn't overdid the action sequences. The barrel scene was too video gamey for a Mario Bros game.
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Nieriel
Ossiriand

Feb 16 2016, 3:52am
Post #5 of 118
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Agree with TheOnlyOneAroundWithAnySense completely //
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(This post was edited by Nieriel on Feb 16 2016, 3:53am)
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LSF
Mithlond
Feb 16 2016, 4:05am
Post #6 of 118
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I have to ask, what video games are you playing, because I wish games looked this good. (though they are getting there). While there are a few more "obvious" short shots, it's certainly nothing to the level that pulls me out of the movie. Though maybe I just don't at all mind CGI locations, characters, creatures...
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TheOnlyOneAroundWithAnySense
Nargothrond

Feb 16 2016, 6:18am
Post #7 of 118
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For writing out my whole name! Haven't seen it happen until now. It's a bloated username, though really, mired with needless excess. Should have been two words, tops.
Bilbo: These are dark days. Bofur: Dark days indeed.
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Smaug the iron
Mithlond

Feb 16 2016, 6:32am
Post #8 of 118
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The CGI in the hobbit is great.
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Some of the best CGI I have seen like, Smaug, Dain, Azog, Erebor, the Chariot scene, Trolls and the Necromancer. It dose not look like a video game.
Watch Gandalf vs Sauron in Dol Gulfur and you will know what I'm saying. I don't understand what you mean? This scene is great, the Necromancer looks awesome and also Gandalf's magic, the only thing I have a problem with is CG Gandalf, but the scene itself dose not look like a video game.
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Ringtir
Ossiriand

Feb 16 2016, 10:06am
Post #9 of 118
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I have to disagree with Nieriel in his agree with TheOnlyOneAroundWithAnySense when he is disagreeding...
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But at the same time i will disagree with HobbitFan13, because nothing in this world is 100% true. While AUJ have incredible effects, like the inside of Erebor, Thranduil's moose, the 3 trolls, Sebastian the Hedgehog, the spiders from Mirkwood, the RingWrath, Azog, Gollum, the Great Goblin, and the thrush and last segment with Smaug. It also have some low points, Smaug's prologue, the naked dwarves in Rivendel, the cartoonish wargs (specially their faces, i don't know why they don't speak), and the very detailed eagles that doesn't look too much like eagles.
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Ringtir
Ossiriand

Feb 16 2016, 10:36am
Post #10 of 118
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We have once again an equilibrated amount of good and bad CGI. Beorn, the spiders (same as AUJ), the Necromancer, (obviously) Smaug, again the thrush and the inside of Erebor, the giant dwarven statue made of liquid gold, Laketown on fire, Elrond vs the Ringwraths, better wargs, the war trolls, the giant dwarven stone face that breaks the entrance bridge and the giant bell that destroy the entrance of Erebor, CGI Dain, and for the Ravenhill section (once more) Beorn, better eagles, and an incredible and so real Azog. A greatly detailed work from the Weta guys. But in the poor CGI side we got; the dwarves in the barrel sequence (worse than the naked ones), the CGI orcs in the same sequence (specially when they fall in the water) Bolg and his bow (that he get from nowhere and then disappear), the horribly CGI full view of Laketown, the terribly CGI full view of Dale, the Gundabad orcs (who the hell designed these creatures?!?!?) the supermassive trolls (chariot chase), the so fake and so cartoonish and horribly designed ogres, the minimalistic (and surreal) wereworms, the melted nuclear Galadriel, the (why are these creatures important this movie?)bats.
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Smaug the iron
Mithlond

Feb 16 2016, 11:29am
Post #11 of 118
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the (why are these creatures important this movie?)bats. Why the bats are important, so Legolas had something cool to do. ( And they are in the book.)
(This post was edited by Smaug the iron on Feb 16 2016, 11:37am)
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balbo biggins
Nargothrond

Feb 16 2016, 4:42pm
Post #13 of 118
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very video gameish, its to do with virtual cameras etc people will say 'ive never seen a video game like that' which is of course entirely missing the point, its a combination of computer controlled virtual cameras, huge amounts of greenscreen and far too many computer generated creatures, people backgrounds, effects etc.
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ange1e4e5
Mithlond
Feb 16 2016, 4:44pm
Post #14 of 118
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There was at least one scene where it did seem like a video game
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Said scene is where Gandalf and Thorin's Company are escaping from the goblins and none are injured, while they cut through swathes of goblins like paper. There's even a video on YouTube of the dwarves "racking up points" while cutting down goblins and with buttons to press, such as when Kili grabs the ladder.
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balbo biggins
Nargothrond

Feb 16 2016, 5:00pm
Post #15 of 118
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yes and in many scenes , including at the start of the goblin caves, there is a huge impossible camera move through the caverns, its almost like when a game shows you the layout of the level just before you start playing. this seems to happen at the start of each major new landscape aswell, like just before entering mirkwood. its because they can with digital technology, a film like this should be more inventive and not take cues off of 90s golf games.
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AshNazg
Hithlum

Feb 16 2016, 5:02pm
Post #16 of 118
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I think Lego The Hobbit illustrates just how much like a video game The Hobbit is: https://youtu.be/ADlQ3hWVGcA I think, though, what most are referring to is that the CGI does not look entirely photo-realistic. A strange aesthetic that is only really comparable to video-games, which still have a way to go to achieve true photo realism. https://youtu.be/Pelrr__9qx8 The real reason behind this is just time and money. PJ likes to make last-minute decisions, which means that the CGI has to be achievable in a short period of time, while remaining on budget. To achieve this they use all kinds of tricks (like mo-cap, automating muscle and tissue, using volumetric ray-cast lighting) to try to get the computer to do as much of the work automatically - requiring less time and less people. The result is unfortunately, that the computer has no idea what looks real and is just using algorithms to create something that looks "good enough". The artists, who would usually create everything from scratch in tiny details,now just have to polish it up a bit and say "that'll do" - still an incredible task, but the results are usually less satisfying.
(This post was edited by AshNazg on Feb 16 2016, 5:16pm)
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Smaug the iron
Mithlond

Feb 16 2016, 5:19pm
Post #17 of 118
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I think Lego The Hobbit illustrates just how much like a video game The Hobbit is: https://youtu.be/ADlQ3hWVGcA I don't get it, not much of this is how it happen in film and it dose not look like the film.
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wizzardly
Nargothrond
Feb 17 2016, 1:18am
Post #18 of 118
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that's pretty much how all the action scenes looked to me.
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dormouse
Gondolin

Feb 17 2016, 9:19am
Post #19 of 118
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I was watching BotFA only a few days ago and was overwhelmed once again by the spectacle of it. The visual achievement of that film is amazing - when you factor in all the effort that went into recreating every detail from the real world it becomes apparent that cgi is no easy option. And I had to smile (as I've often done) at the complaints that come up regularly in here about the effects. You think it looks like a video game? Well, I freely admit I don't play them but I know those who do and I've seen game trailers - I've never seen anything that comes even remotely close to the standard of work on BotFA. And if there were similarities should we really be surprised, given that video games seem to go out of their way to look like film - I saw a short news item only a few days ago about a new one in production that has a cast of well-known actors all madly mo-capping. Being a fair bit older than a lot of people here I grew up watching 'special effects' that required a great deal of imagination and a high level of tolerance. The scenery wobbled and the monsters were papier mache - you really could see the joins. But you knew it wasn't real so you just accepted it and engaged with the story. And I do sometimes wonder if what I'm hearing in here is a generation so spoilt by the extraordinary stuff they see that they expect and demand too much. I've watched DOS many times, including the confrontation with Sauron, and I don't know what you're saying. To me it looks just fine!
For still there are so many things that I have never seen: in every wood and every spring there is a different green. . .
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Voronwë_the_Faithful
Doriath
Feb 17 2016, 3:44pm
Post #20 of 118
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I completely agree with you! (Who'd a thunk it?)
'But very bright were the stars upon the margin of the world, when at times the clouds about the West were drawn aside.' The Hall of Fire
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LSF
Mithlond
Feb 17 2016, 3:59pm
Post #21 of 118
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While video games have gotten better visually to look more real, nothing I've played reaches the cgi of hobbit. Someone above brought up Uncharted 4, which isn't out yet, and while it is better than other games I've played, it still doesn't reach the level of Hobbit. And yes, video games are trying to be more cinematic. Movies and games are also sharing the mocap and greenscreen technology. Similarities are going to happen. While on the subject, check out the trailer for the upcoming movie "Hardcore Henry" (unless you get easily motion sick). I'm 25, and I'm a fan of Classic Doctor Who and Star Trek. Boy do I know about those special effects. I never had a problem accepting it. I only complain about movie cgi if a bit is extremely bad, and pulls me out of the movie.
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TheOnlyOneAroundWithAnySense
Nargothrond

Feb 17 2016, 5:28pm
Post #22 of 118
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In fact, I think many complaints around these parts come down to being a bit spoilt...
Bilbo: These are dark days. Bofur: Dark days indeed.
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Noria
Hithlum
Feb 17 2016, 9:00pm
Post #23 of 118
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In fact, I think many complaints around these parts come down to being a bit spoilt... I too grew up in the era of models on strings, bad backdrops and not very convincing creatures. You had to meet the creators of the SF half way and use your imagination. The beautiful effects of TH are a different world and the occasional gaffe doesn't detract from the experience for me I'm not a gamer but I have played video games and I've seen bits of others. These movies do not look like games IMO. Peter Jackson always did love using effects to get impossible shots, such as in FotR when the camera follows the crows into the caverns under Isengard. All this negative reaction to CGI reminds me of the current fashion for vinyl records. To each his own but as someone who lived through the vinyl era with the noise and the scratches and the skipping and the warping, I'll keep my cds. And digital movie effects.
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Intergalactic Lawman
Nargothrond

Feb 18 2016, 2:08am
Post #24 of 118
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I totally agree with you - But these guys around here literally swallow everything Peter Lucas serves up to them as gold... The whole world (besides 12 posters on this site) knows these films were atrocious and that is why they are already forgotten. Sheep!
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TheOnlyOneAroundWithAnySense
Nargothrond

Feb 18 2016, 3:22am
Post #25 of 118
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The whole world minus 12 (all on this site), huh? And adding sheep just be insulting, no less. Do you read back what you type before you hit Send? The loudest, most obnoxious voices on the internet do not like these three films and every criticism is so alike and devoid of deeper inspection (or puristic to a stubborn and ridiculous fault), to voice the opinion that this is a terrific trilogy is diametrically opposed to 'sheep' behavior. I hate to be the bearer of irritating (and irritatingly truthful) news, but to be one to internet-rage against this work is to be the sheep. And yet, three A's from cinemascore.com (gauging real live, everyday audience reaction to these films) and each making within $50 million of each other globally - with the last film having been the third M-e movie to gross more than a billion dollars if it weren't for recent changes in exchange rates - strongly disagree with the hogwash you suggest is fact. That isn't to say box office can always give an accurate picture of a movie's quality, but *usually* audiences don't continue coming out in these numbers to a series that keeps letting them down. Unless the movie has "Transformers" in the title, naturally. I'm sorry, but once more: do you read what you type before hitting Send?
Bilbo: These are dark days. Bofur: Dark days indeed.
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