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The One Ring Forums: Tolkien Topics: Movie Discussion: The Hobbit:
Vlog # 9!
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Nov 24 2012, 8:18am

Post #26 of 159 (3438 views)
Smaug scene? [In reply to] Can't Post

at 2:37 there is someone at a computer and it looks like an animated red dragon head with white teeth

Plant Trees

The Shire

Nov 24 2012, 8:20am

Post #27 of 159 (3212 views)
It does look great... [In reply to] Can't Post

I love how those bunnies (well, giant hares) come leaping into the shot and go tearing down the path!

Now the bunny sled seems the obvious and best way to get around the forest...Smile

Tol Eressea

Nov 24 2012, 8:34am

Post #28 of 159 (3212 views)
Aaaaah! [In reply to] Can't Post

So many great stuff. Makes me incredibly excited again for the movie. Smile

The Shire

Nov 24 2012, 8:56am

Post #29 of 159 (3151 views)
Great! Transcript? [In reply to] Can't Post

This vlog is great as usual!

And as usual, I ask for a transcript XD It would be greatly useful to write subtitles for the italian fans! It would be cool :)


Nov 24 2012, 9:16am

Post #30 of 159 (3265 views)
I love the decapitation, is that wrong of me [In reply to] Can't Post

A little Goblin decapitation cheers me. I can always get behind some gold old dwarf on goblin violence.


Nov 24 2012, 9:30am

Post #31 of 159 (3288 views)
Well spotted [In reply to] Can't Post

In Reply To
At 6:13 and 9:38, he has this braided piece of hair beneath his shin. Dare I hope for at least a little beard-growth for our dwarven king?

That is almost certainly a scene from the destruction of Erebor, judging from Thorin's expression in that scene. I think it's pretty likely that he tears or cuts his beard, or even has it burned off by dragonfire soon afterwards.


Nov 24 2012, 9:36am

Post #32 of 159 (3162 views)
After viewing it Twice....... [In reply to] Can't Post

Bomby feels the Long-range
Effect Izz..that we now have

So many young filmmakers

that contributed in OutofThisWorld

Ways..the. RippleEffect..can't help
But BumpUp allMedia in many ways
ManyMany Years!!



Nov 24 2012, 9:40am

Post #33 of 159 (3134 views)
Brilliant! [In reply to] Can't Post

I hoped for a Vlog like this. Thank you to all the hard work that is going on right now.

Want Hobbit Movie News? Hobbit Headlines of the Week!


Nov 24 2012, 9:41am

Post #34 of 159 (3143 views)
It sounds like you were expecting it! Hope you got to sleep! / [In reply to] Can't Post


Want Hobbit Movie News? Hobbit Headlines of the Week!


Nov 24 2012, 9:54am

Post #35 of 159 (3046 views)
Transcript anyone? [In reply to] Can't Post

Great stuff here... but hard to understand the Kiwis.

Russian LotR/Hobbit Site:

Henneth-annun.ru - the Russian LOTR site

Tol Eressea

Nov 24 2012, 10:09am

Post #36 of 159 (2970 views)
Yes, finally! *off to watch* // [In reply to] Can't Post


But every word you say today
Gets twisted 'round some other way
And they'll hurt you if they think you've lied

Forum Admin / Moderator

Nov 24 2012, 10:14am

Post #37 of 159 (6931 views)
Transcript here! [In reply to] Can't Post

Have patience, people! Smile It takes a couple of hours to transcribe one of these at the best of times, and this one had a lot of talking! *massages sore fingers*

Disclaimer:There are a couple of people in the previz department whose names I have listed with last names in parentheses which are guesses based on job and first names and looking at the IMDB cast list. They may or may not be correct. If anyone knows for sure, let me know!

Transcript, Vlog 9

Radagast: Show me!

PJ: Welcome to the theater at Park Road Post. This is our post-production facility in Wellington and this is where we're spending a huge amount of time at the moment, just working on getting The Hobbit finished. It's due to be completed literally 2 days before the premiere. Hopefully. *chuckles* So we'll give you a look at where we're at with post-production. You're going to see a lot of sleep-deprived people in this blog. Everyone's working around the clock to get the film finished. So everything begins at editorial.

Dan Best, First Assistant Editor: So, here's "The Bunker"; Editorial. I am Dan Best, I am First Assistant Editor on The Hobbit. So next door to us is the cutting room. Jabez and Peter are in there, busy cutting Film 2 at the moment.

PJ: We were shooting this with 150 people on the set, and then here we are sitting here and it just comes down to Jabez and I, two of us. *laughs* The last two men standing get to edit the movie. So it's quite a relaxing and enjoyable process. (to Jabez) And while you're putting that together, I'm going to make another cup of tea. (to camera) When Jabez has something very simple to do...

Jabez Olssen, Editor: *laughs*

PJ:... that doesn't need me around I get the cups and go make a cup of tea and come back and it's all done!

Jabez: Very good.

Unknown: Hey, welcome to Pre-viz, come on in! Christian's just down this way.

Christian Rivers, Previs Supervisor: We're sort of the front-end creative team that Pete uses to design a lot of his shots.

Marion Davey, Previs Production Manager: We are animating the camera and the characters around to form what's kind of like 3D storyboards, almost at a videogame level.

Christian: Typically you do your previz before your shoot. Obviously they've finished principal photography and we're still prevising a few shots. We've just got a shot turned over from Peter. This is what we get from Editorial sometimes. Basically we get a blank card that says something like "CG Wide Shot Goblins slowly move torture machines towards the Great Goblin's platform". And we've got to turn this stuff around pretty quickly. (on phone) This is Christian over here at previz. We just got a shot turned over that we need some torture machines. Cheers, thanks. Yeah, usually they're pretty quick. Here we go...we have from Weta Workshop some torture machine designs. We need to get these modeled pretty quick, guys.

Modeler: It'll only be a minute or two.

Christian: Be a minute? .....Jerry, what do you know?

Jerry Kung, Senior Previz Artist: I'm making a 3D extravaganza. *makes whooshing noises* It wouldn't be a good shot if it didn't have sound effects. *ssssh, aaaaaahhhhh......*

Christian: The models coming through yet?

Modeler: Yeah, here it is.

Christian: Gerry, can we get textures on that?

Gerry (Clevy?): Oh yeah, sure, no problem. Already on it.

Christian: Already on it?

Gerry: Almost done.

Christian: So the thing is, I've got to turn the stuff around pretty quickly 'cause, you know, the film delivers in like 8 weeks. What do you do, Derrick?

Derrick (Auyoung?): *sighs* I just stare at code all day. *sips coffee*

Christian: So Iggy, you got your torture machines. How's the shot going?

Iggy (Pena?): Yeah, sorry it took so long. But I think this is going to work.

Christian: Pretty cool. Yeah, it looks pretty good. We should send it to Pete and see what he says.

PJ (in Editing): It'll be really cool....cool moment. Let's get the...

Eric Saindon, VFX Supervisor: We just got PJ notes. We're off to talk to a few of the supervisors about what we have to do now on a few extra shots.

*walking through Weta Digital Headquarters*: This is the original building that we had on Lord of the Rings. For Hobbit now we've expanded to 8 different buildings.

Kevin: Used to be an insane asylum, right?

Eric: Yes, this used to be an insane asylum. Still, days like this, it feels like it even so. (in car) We're at the 6 1/2 week mark, not much time left to finish this one. We're at Wexford Road now, this is the original production office for Lord of the Rings but now it's the home of all the animators for Hobbit.

Dave Clayton, Animation Supervisor: So the troll sequence, definitely one of the biggest animation challenges. They're speaking, which is something new for trolls.

William the troll: Are there any more of you little fellows hiding where you shouldn't?
Bilbo: No.

Dave C: Because in Rings they were only grunting. Peter shot it live action on the mo-cap stage. *Actors shooting previous scene in mocap suits* Pete liked the action, but wanted to go a little bit bigger on what the stunt guys were doing. So maybe we do a custom mocap shoot for just those bits?

Director on mocap stage: And...action! That felt good, I'm happy with that. OK. Should we move on?

PJ: We've advanced the art of motion capture quite substantially on The Hobbit, including the detail of motion capturing individual hairs of dwarf's beards.

Jance Rubinchik, Beard Mocap Technician: Come on in, welcome to the Department of Internal Beard-Hairs. We're going to tell you a little bit about what we do here. Kev, can we get you to paint, please?

Austin Eddy, Beard Mocap Technician: Having beards on set is rather dangerous.

Jance: Incredibly dangerous, we've lost a lot of good beards.

Austin: That's right, so we've created a virtual beard in the computer, and what that allows us to do...

Jance: Whoa, layman's terms, please.

Austin: Sorry, sorry. We, um...we have a beard in the computer.

Jance: Motivation here - it's dark, it's stormy, and you're in the mountains. Action! Wind! Rain! Lightning bolts! And cut!

Jance: So this looks great, can we go ahead and propagate this...

Austin: Right! So what I can do, is just by pushing this one button here, and voila! You can see that the beard has now been propagated throughout the film.

Jance: It's the power of beard capture technology. Great job everybody...

PJ: I don't think there's anybody working harder at the moment probably than the Weta Digital artists who have got several hundred CGI shots to do in the last few weeks of post production.

Eric Saindon: We have a lot of shots to deliver each week. In fact, the most shots Weta has really ever delivered. (in meeting) Good luck, let's break the record. Have a great week...

Sat, 27th October. Four weeks to go.

Dave Clayton: Well, it's Saturday at Wexford Road, the first thing we have to do each morning is release the animators. So, shall we do that, are we ready? Are they there? *opens door on room full of animators in pajamas* Wake up! *bangs on pan* WAKEY WAKEY! Come on, sleep is for the weak! Sleep is for the weak! Don't even bother getting dressed!

Eric: If people don't have to leave, we're happy for them to stay. We have people that give massages here, we actually do laundry for people, they get 3 meals.

Man cooking: Scrambled eggs....

John Howe: Conceptual artists eat when they can. (at desk) A concept artist's work is never done.

Alan Lee: Especially on a big effects movie like this. We're still conceptualizing after having been here for 3 years.

John Howe: As long as there's still a shot that has an empty spot, whether it's green or whether it needs something in front, you just keep at it. And we're painfully conscious that behind us are considerable teams of people waiting for artwork to do the 3D and the texturing and the lighting and the animation.

Kevin Sherwood, VFX Producer: The big house where we're going now is where we've put in the Goblin Team. That's the Goblinmobile right there, that's Chris White's vehicle.

Eric: It's exactly the same car my grandmother has.

Kevin: It was apparently a reform school, supposedly, people tell me that they see ghosts in here and that there's claw marks down in the basement.

Eric: So come in if you dare.

Chris White, VFX Supervisor: So what Peter was looking for was to create this whole world underground. So we're creating this Goblin Town with all these different structures and light and walkways and fires, and so this is some of the work in progress.

Raqi Sayed, Senior Lighting TD: A lot of what we're doing on this guy is beauty lighting, 'cause we've got to really highlight all of his warts and all that good stuff. He's quite hideous but he has to look beautiful at the same time.

PJ: Here at Park Road Post Production, just down the corridor, we've got Andrew Lesnie, our DP, doing the color timing of the film.

Andrew Lesnie, Director of Photography: Hi. Welcome to the DI. Yesterday we made Chicken Luxor and today we're going to cook up a Pad Thai. DI is short for "Digital Intermediate". This is part of a process which is called color grading. It is like Photoshop for motion pictures. This is the exterior of Bag End. We filmed this shot in Matamata. We didn't have the most ideal weather on the day but the landscape is still very beautiful, so we actually are just working the original material on this one.

Dave Hollingsworth, Supervising Digital Colourist: Essentially what we do is we start with the raw plate and then we're building up basically a layered grade and the result is what you see there.

Andrew: We also have these dueling lasers, that we can do this.
Dave: This bit of grass right there
Andrew:...as distinct from this bit over here.

Andrew: We've got these lights up for the blog, but traditionally we work in a much darker environment. And we actually work in an environment that's in fact even darker than this, that mimics a cinema.

*shot of Bilbo fighting a goblin*

Dave Whitehead, Sound Designer: Ah, hi, you're at Park Road Post, and this is where we're doing the sound for The Hobbit. Let's go and have a look.

Unfinished shot on screen: "Gollum, gollum"

Dave W: We start the day with a dance, that's the first thing we do, in Sound, and we hand it on....Chris! Take the floor!

Christopher Boyes, Re-recording Mixer: Yeah, do the Fader dance!

Dave W: Fader dance, yeah!

Chris B: You can see Dave has cut 16 layers of sounds for this goblin. And he's done such a cool job, that....we'll see what else I can do to it, which is fun and challenging.

David Farmer, Sound Designer: I think a lot of people don't understand about how a film gets made and how many people it actually takes to piece a soundtrack together. We have dialogue, we have music, and in sound effects alone we break into several categories. Standard sound effects: swords, body falls, doors, things like that. We have Ambiences, which is like some wind, we have some crowd sounds, things like that.

Chris Ward, Supervising Sound Editor: What we're doing here today is just put a little "friends and family and all the other departments" call to come down and be panicked villagers for Dale, for when it gets desolated by Smaug. That's how we rock it in Sound Post here!

Dave W: And here, Matt's cutting the crowds, and all that sort of stuff. We're on our way...*yelling coming from behind all the doors* feels like a scene from The Shining down this hallway. I really wish I had a tricycle. Foley. Ah, they've got the best sounding door.

Brent Bruce, Supervising Sound Editor: Foley's a specific part of the soundtrack which relates to humans. Anything associated with what they touch, how they move, it is recorded by these guys.

John Simpson, Foley Artist: You get to bash stuff, break stuff, drag it, stretch it, bend it.

Craig Tomlinson, Supervising Foley Editor: What makes a great Foley track is often the interpretation of the sound rather than the literal sound itself.

John S: Goblin claws...it's just banjo picks. It makes it very awkward when you go to the toilet in the middle too.

Meanwhile, 18,331 miles away - Abbey Road Studios, London

Peter Cobbin, Senior Recording Engineer: Welcome to Abbey Road, Studio One. This is the place where we make all these fabulous soundtracks, including The Hobbit. And that's what we're doing today. We're back in the studio for a "record day". Full orchestra today.

Karen Elliot, Music Supervisor: There'll be 93 people in their various sections. This is Howard's conductor's podium, so this is where he stands and directs the orchestra from.

Peter C: Abbey Road is legendary with its microphone collection. So here's one that John Lennon sang into when he was a recording artist at the studio. I've never had a shot with one...here, how's it look? Can you get that?

Karen: The musicians will see the music for the first time. They don't rehearse it or anything like that, they just turn up, the sheet music is in front of them and they play.

Woman carrying conductor's score: This is rather important, to make sure these get onto the podium.

Peter C: Here's the control room. It's a real adrenaline rush, to be looking out at the orchestra, that we're kind of in control of this fabulous sound. (orchestra plays) Great, we're happy with that. Let's take a break.


Dave W: Theater Two. This is the final mix room, this is where it all comes together.
Voice of Great Goblin: "Well, look who it is!"

Christopher Boyes: We all arrive with tons and tons of sounds, the in the final mix we have to figure out what sound makes sense and what sound doesn't.

Michael Semanick, Re-recording Mixer: You could put a horse vocal on the shot to let us know we're there.

Christopher B: But at the end of the day, hopefully we've got clarity and we are telling the story. And I have to say, it's really fun.

Michael: We've got another 3 weeks - and then another couple films so the journey's long from over, it's just really starting.

PJ: So, that's what's happening at the moment. The premiere is very, very close. But fortunately, people are staying calm, they're staying incredibly disciplined, focusing on their work, we are blessed to have such a sane, sensible team. So there we have it! Gives you a taste of where we are at the moment, but we will catch up with you very very soon and invite you to come along and have a look at our experience at the premieres.

See you at the premiere


(This post was edited by Silverlode on Nov 24 2012, 7:46pm)

The Shire

Nov 24 2012, 10:15am

Post #38 of 159 (3056 views)
Dwarven fight tactics [In reply to] Can't Post

It's also great to see in some shots, like Goblin Town and Trollshaws, how the dwarves cooperate in fight. The amazing moment at 3:57 when Dwalin rolls over and makes himself a stool, then Thorin jumps on him and launches on one of the Trolls to save another Dwarf, thats just fantastic.

That's what Bilbo Baggins hates!
So, carefully! Carefully with the plates!

Forum Admin / Moderator

Nov 24 2012, 10:29am

Post #39 of 159 (2989 views)
Not quite *always* chained to their desks. [In reply to] Can't Post

  It looks to me like John Howe came out for the "panicked villagers of Dale" call - I think that's a shot of him you see during PJ's closing remarks. Pause it at 13:28 and see what you think. Laugh

"Forever!" Howe said. " We're chained to our desks!"


The Shire

Nov 24 2012, 10:33am

Post #40 of 159 (2904 views)
Thank you very much! [In reply to] Can't Post

Thank you very much again!


Nov 24 2012, 10:35am

Post #41 of 159 (2950 views)
Was fantastic [In reply to] Can't Post

Looked extremely good, the shots were beautiful from what we glimpsed which is making me feel very excited for the upcoming release.

The bird with Radagast was 3D without it being shown in 3D if you guys know what i mean, lol?

Very interesting to see what the sound guys do as i never truly understood what it is they all get up to - as always its way way more complicated than a layman thinks!

As for the graphics team - they look like they are going to be working flat out til the film comes out, hope they are getting paid a lot, lol.

But it looks like they are all having a fun time even though its hard work - good to have a job you love! It was also interesting to see John and Alan still creating artwork for the film, i kinda thought that would finish now they are in post production. I wonder how many pencils they have got through now, lol.


Nov 24 2012, 10:45am

Post #42 of 159 (2947 views)
I loved the opening shot [In reply to] Can't Post

I wonder what the bird will show Radagast? Hmmm

Want Hobbit Movie News? Hobbit Headlines of the Week!


Nov 24 2012, 10:57am

Post #43 of 159 (2960 views)
I got a chance to watch it this morning [In reply to] Can't Post

Because I couldn't sleep.

There was a man.
There was a lady.
There was a Dragon Lord.


Nov 24 2012, 11:01am

Post #44 of 159 (3048 views)
I have got this feeling. [In reply to] Can't Post

This movie will be the best movie ever. Everything but the story and plot seems to be of the top most quality. I have total confidence in the team behind this movie.
So now all they gotta do is not screw up Tolkiens great story, and then I can't imagine it being anything but my favorite movie.. Or atleast in the top 3.

And I haven't even got my ticket yet... *sigh*

*Baruk khazâd! Khazâd ai-mênu!*


Nov 24 2012, 11:05am

Post #45 of 159 (3323 views)
It's great [In reply to] Can't Post

Not too many spoilers, lots of nice shots of behind the scenes folks working hard all the time and having some fun, overall a really good vlog. Yet more proof that PJ will still take until the last minute no matter how much time and money he has to make the thing.

At least with digital they don't have to worry about drying out the developed film with hair dryers hours before they have to load it onto a plane.

There was a man.
There was a lady.
There was a Dragon Lord.


Nov 24 2012, 11:10am

Post #46 of 159 (2930 views)
I hope you know danielLB, this vlog had The Hobbit score in it.. [In reply to] Can't Post

I know you were saving yourself till marriage on that one. Hope you weren't too spoiled!

"You're love of the halflings leaf has clearly slowed your mind"


Nov 24 2012, 11:17am

Post #47 of 159 (2900 views)
Sled, sled, rabbit sled [In reply to] Can't Post

I was wondering how Radagast's sled could get through the forest without snow to slide over. A theory that just popped into my head explains it: there must be some sort of exotic ground foliage in Mirkwood that responds to the impact pressure of the sled's weight by immediately exuding a slippery mucinous gel from its outer leaves, lubricating the sled on contact and allowing it to move freely over the forest floor at high speeds without tumbling and dragging wildly due to uneven friction.

Or maybe he just keeps a can of Crisco in the back of the sled to grease the runners.

There was a man.
There was a lady.
There was a Dragon Lord.

(This post was edited by guitarzankansasfan on Nov 24 2012, 11:20am)


Nov 24 2012, 11:19am

Post #48 of 159 (2994 views)
Luckily, it's the same score from the trailer [In reply to] Can't Post

So I wasn't too spoiled! A nice tidbit. I'm glad they didn't play anything else.Wink

Want Hobbit Movie News? Hobbit Headlines of the Week!


Nov 24 2012, 11:22am

Post #49 of 159 (2988 views)
The middle troll [In reply to] Can't Post

The middle troll at 03:36 has a very squeaky, high-pitched voice and a crazed look about him. A bit reminiscent of that nutty gremlin from the Gremlins 2.


Nov 24 2012, 11:29am

Post #50 of 159 (2813 views)
Ehhhh..there was more [In reply to] Can't Post

But I won't point out where, since you didn't notice Wink

"You're love of the halflings leaf has clearly slowed your mind"

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