Beren IV
Gondor
Okay, I am busier this week than I would have liked to have been, but I have only four topics myself, but even so there might be some spillover. If you have any topics and/or images that you would like to discuss in addition to those I post here, please feel free to add your own threads!
Now, that said, on to the preface of this week's discussion:
The works of J.R.R. Tolkien, together with a handful of other authors, resulted in the emergence of the genre of fiction that we familiarly call 'fantasy'. Before Tolkien and his contemporaries, mostly early to mid-Twentieth Century (although H.P. Lovecraft was earlier), fantasy as we know it was the realm of children's stories, fairy-tales for the most part intended to illustrate a moral and often not intended for reading and enjoyment by adolescents or adults. There have been stories that we would call 'fantasy' that are older, of course; it is likely that a fair number of the patrons of Shakespeare were aware of or did not believe in the magical forces that appear in several of his plays, and there are other stories like that of earlier times, but the wholesale making up of fantasy stories, detailing forces in the universe known not to exist by both author and reader, is a relatively recent phenomenon. Needless to say, Tolkien's works have very strongly influenced the genre: much of the subsequent development of the genre was probably in turn influenced by a roleplaying game called Dungeons and Dragons (which we will be discussing in considerable detail), and its "classic" fantasy world, as well as the fantasy worlds inspired by role-playing and other games, are populated by Tolkien's races: Elves, Dwarves, Orcs, and Halflings (the term 'Hobbit' is copyright by Tolkien Enterprises). Magical items and artifacts likewise can have an overarching effect on the story, some with obvious powers, and others more abstract, such as the One Ring's ability to effectively control the world.
And yet, despite the obvious similarities and outright use of intellectual material belonging to Tolkien, there are also some notable differences between Tolkien's fantasy and the fantasy genre on average.
Artists love fantasy. The canvas allows the artist to bring to life fantastical beings, fantastical characters, and fantastical situations that cannot rightly be described in only text, as the objects in question are things that we have no experience upon which to truly imagine them: they are, after all, fantastical, not real. There are of course many different artists, with many different artistic styles and many different artistic subjects. Nearly all well-known artwork depicting Tolkien's world, however - the primary exception perhaps being that of Maria Lombarde Ezpeleta - tends to have a characteristic feel to it: most of the people run around wearing Dark Ages sort of clothing, living in Dark Ages sorts of conditions, and using Dark Ages sort of tools - things which Tolkien implies of some of the peoples in some of his writing, but hardly all of them. There are relatively few female characters in Tolkien, but those there are are portrayed for the most part in a very androgenous and often radiantly asexual manor. What magic there is in Tolkien's works seems often an avoided subject to those wishing to portray it, keeping it off-stage, much as Tolkien did. Artwork portraying a number of subsequent fantasy stories isn't like that.
In this week's discussion, we will look at some artwork depicting fantasy worlds created by authors other than Tolkien, but strongly influenced by Tolkien. The goal is to then compare this artwork to that which actually does portray Tolkien's world, and investigate the origin of the similarities - and differences. We will be focusing heavily but not exclusively on Dungeons and Dragons, because it has a large quantity of readily available online artwork that, I feel, is generally representative of artwork depicting the "Tolkienian" fantasy genre, even if it is not representative of the art depicting the works of Tolkien himself. As of the moment, I have five topics planned:
Monday - Tolkien's races part I: Humans, Halflings, Dwarves
Tuesday - Tolkien's races part II: Elves, Orcs/Goblins, Ents/Treants
Wednesday - Magic, including warfare in fantasy that often makes use of magic
Thursday - Portrayals of women, and by extension of sexuality (note: there will be no actually sexually explicit scenes)
Friday - Gritty versus Heroic fantasy artwork
With that said, I am going to start off with some artwork by artists that also depict Tolkien, just as a few examples:
Alan Lee:
Merlin
Gormenghast (book by Mervin Peake)
Blodeudd (fictional work unknown; you can see the description here. Warning: nudity)
__________
John Howe:
Secrets of the Tombs
The Rider from Triesen: Unexpected Encounter
Book cover (title is printed on cover)
_________
Ted Nasmith:
Caer comes to Aegnus by Night (Findon, The Dream of Aegnus)
The Crystal Dragon (cover illustration; information on painting)
The Third Magic (Wilton Katz)
__________
Questions:
1. What do you think characterizes artwork depicting Tolkien’s world as a whole? Do you think these tendencies leave any significant gaps in valid ways to depict Arda?
2. Does the other artwork of artists famous for their Tolkien-inspired works, such as Lee, Howe, and Nasmith, seem any different to you than their Tolkien-inspired artwork? In any differences in style you can detect, which do you prefer?
3. To what extent do you think that other fiction writers, including the makers of Dungeons and Dragons, are plagiarizing Tolkien by using his races, etc.? Are they part of Tolkien’s ‘deplorable cultus’?
4. Tolkien’s preference for abstract depictions (e.g. Cor Blok) aside, to what extent do you think he would approve or disapprove of contemporary artwork depicting his races, if not his world? Why would he feel this way?
5. Do you think that typical Tolkien-inspired artwork has some element or elements that are lacking in the art for other fantasy?
Now, that said, on to the preface of this week's discussion:
The works of J.R.R. Tolkien, together with a handful of other authors, resulted in the emergence of the genre of fiction that we familiarly call 'fantasy'. Before Tolkien and his contemporaries, mostly early to mid-Twentieth Century (although H.P. Lovecraft was earlier), fantasy as we know it was the realm of children's stories, fairy-tales for the most part intended to illustrate a moral and often not intended for reading and enjoyment by adolescents or adults. There have been stories that we would call 'fantasy' that are older, of course; it is likely that a fair number of the patrons of Shakespeare were aware of or did not believe in the magical forces that appear in several of his plays, and there are other stories like that of earlier times, but the wholesale making up of fantasy stories, detailing forces in the universe known not to exist by both author and reader, is a relatively recent phenomenon. Needless to say, Tolkien's works have very strongly influenced the genre: much of the subsequent development of the genre was probably in turn influenced by a roleplaying game called Dungeons and Dragons (which we will be discussing in considerable detail), and its "classic" fantasy world, as well as the fantasy worlds inspired by role-playing and other games, are populated by Tolkien's races: Elves, Dwarves, Orcs, and Halflings (the term 'Hobbit' is copyright by Tolkien Enterprises). Magical items and artifacts likewise can have an overarching effect on the story, some with obvious powers, and others more abstract, such as the One Ring's ability to effectively control the world.
And yet, despite the obvious similarities and outright use of intellectual material belonging to Tolkien, there are also some notable differences between Tolkien's fantasy and the fantasy genre on average.
Artists love fantasy. The canvas allows the artist to bring to life fantastical beings, fantastical characters, and fantastical situations that cannot rightly be described in only text, as the objects in question are things that we have no experience upon which to truly imagine them: they are, after all, fantastical, not real. There are of course many different artists, with many different artistic styles and many different artistic subjects. Nearly all well-known artwork depicting Tolkien's world, however - the primary exception perhaps being that of Maria Lombarde Ezpeleta - tends to have a characteristic feel to it: most of the people run around wearing Dark Ages sort of clothing, living in Dark Ages sorts of conditions, and using Dark Ages sort of tools - things which Tolkien implies of some of the peoples in some of his writing, but hardly all of them. There are relatively few female characters in Tolkien, but those there are are portrayed for the most part in a very androgenous and often radiantly asexual manor. What magic there is in Tolkien's works seems often an avoided subject to those wishing to portray it, keeping it off-stage, much as Tolkien did. Artwork portraying a number of subsequent fantasy stories isn't like that.
In this week's discussion, we will look at some artwork depicting fantasy worlds created by authors other than Tolkien, but strongly influenced by Tolkien. The goal is to then compare this artwork to that which actually does portray Tolkien's world, and investigate the origin of the similarities - and differences. We will be focusing heavily but not exclusively on Dungeons and Dragons, because it has a large quantity of readily available online artwork that, I feel, is generally representative of artwork depicting the "Tolkienian" fantasy genre, even if it is not representative of the art depicting the works of Tolkien himself. As of the moment, I have five topics planned:
Monday - Tolkien's races part I: Humans, Halflings, Dwarves
Tuesday - Tolkien's races part II: Elves, Orcs/Goblins, Ents/Treants
Wednesday - Magic, including warfare in fantasy that often makes use of magic
Thursday - Portrayals of women, and by extension of sexuality (note: there will be no actually sexually explicit scenes)
Friday - Gritty versus Heroic fantasy artwork
With that said, I am going to start off with some artwork by artists that also depict Tolkien, just as a few examples:
Alan Lee:
Merlin
Gormenghast (book by Mervin Peake)
Blodeudd (fictional work unknown; you can see the description here. Warning: nudity)
__________
John Howe:
Secrets of the Tombs
The Rider from Triesen: Unexpected Encounter
Book cover (title is printed on cover)
_________
Ted Nasmith:
Caer comes to Aegnus by Night (Findon, The Dream of Aegnus)
The Crystal Dragon (cover illustration; information on painting)
The Third Magic (Wilton Katz)
__________
Questions:
1. What do you think characterizes artwork depicting Tolkien’s world as a whole? Do you think these tendencies leave any significant gaps in valid ways to depict Arda?
2. Does the other artwork of artists famous for their Tolkien-inspired works, such as Lee, Howe, and Nasmith, seem any different to you than their Tolkien-inspired artwork? In any differences in style you can detect, which do you prefer?
3. To what extent do you think that other fiction writers, including the makers of Dungeons and Dragons, are plagiarizing Tolkien by using his races, etc.? Are they part of Tolkien’s ‘deplorable cultus’?
4. Tolkien’s preference for abstract depictions (e.g. Cor Blok) aside, to what extent do you think he would approve or disapprove of contemporary artwork depicting his races, if not his world? Why would he feel this way?
5. Do you think that typical Tolkien-inspired artwork has some element or elements that are lacking in the art for other fantasy?