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The One Ring Forums: Tolkien Topics: Movie Discussion: The Hobbit:
48 fps not always half the blur of 24 fps


Jan 1 2013, 1:46am

Views: 93
48 fps not always half the blur of 24 fps [In reply to] Can't Post

In Reply To
as part of the difficulty is putting motion blur in the right places and trying to match it to live action. With 48fps there's much less blur, so less work.
(This from a blog but cannot recall which one.)

I believe that it is not correct to infer that 48 fps always has half the motion blur that 24 fps has. Thatís because you have to take into account shutter speed and the shutter angle. This was shot with a 270-degree shutter angle at 48 fps, rather than a 180-degree shutter angle at 24 fps. So the arithmetic is a little bit fancier. I believe that I also read that the ISO wasnít very fast, either, shot this way.

…all eyes looked upon the ring; for he held it now aloft, and the green jewels gleamed there that the Noldor had devised in Valinor. For this ring was like to twin serpents, whose eyes were emeralds, and their heads met beneath a crown of golden flowers, that the one upheld and the other devoured; that was the badge of Finarfin and his house.
The Silmarillion, pp 150-151
while Felagund laughs beneath the trees
in Valinor and comes no more
to this grey world of tears and war.
The Lays of Beleriand, p 311

Subject User Time
post prpduction 48 fps jimmyfenn Send a private message to jimmyfenn Dec 31 2012, 12:11pm
    It is twice the work load as you say sauget.diblosio Send a private message to sauget.diblosio Dec 31 2012, 1:39pm
    The main difference Lindele Send a private message to Lindele Dec 31 2012, 3:12pm
    The rendering takes 4 times as long with this film Subaruman Send a private message to Subaruman Dec 31 2012, 3:26pm
    In some ways it's less work belfalas Send a private message to belfalas Dec 31 2012, 10:34pm
        48 fps not always half the blur of 24 fps Finrod Send a private message to Finrod Jan 1 2013, 1:46am


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