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Kilidoescartwheels
Valinor
May 16 2015, 1:36pm
Post #26 of 39
(732 views)
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Seriously? You'd cut them to NINE???
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Wow, you're entitled to your opinion but I couldn't disagree MORE! I don't see how that would improve the story in the least, and this is from someone who was NOT so crazy about the book. Which dwarves would you cut and why? Would you kill them off early or just have fewer to begin with? Just curious. Me personally, I don't think there were too many dwarves, I just think the book was underdeveloped (and I HATED that he killed of BOTH nephews, which added nothing to the story) and skipped over too many details.
Proud member of the BOFA Denial Association
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Bofur01
Lorien
May 16 2015, 1:48pm
Post #27 of 39
(720 views)
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Gollum>Vision>Azog>Bolg>Ultron for me.
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Vision mostly looked great, but Ultron looked weirdly roughly animated in some parts, and had very few, or maybe no, close ups.
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Bombadil
Half-elven
May 16 2015, 2:45pm
Post #28 of 39
(714 views)
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Maybe there is another Angle to SIT BACK
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& Review... After the Enormous Success of LOTR the offices were flooded with resumes from people WANTING to work on a PJ Film and many new TALENTS did come in for King Kong. Within that group it's likely that the Tech people {the Best in the World} picked by his production team for KONG stayed on for The Hobbit. SSOoo in the interim period Film Tricks advanced FASTER than Hollywood could manage...& a SOCAL Backlash ensued. What Bomby likes to call ..A "Hollywood BRAIN Drain"..? Now, having worked with LOCAL ONE {Broadway} Stagehands you often stand there with your Mouth open? trying understand their Elite Language on a Production like "LION KING" "WICKED" etc. that Bomby has worked on. Wellington has the Pick of the LITTER!.. which you see in the Production diaries. Specialists from every market contributed. Martin said.. "IT Looked MORE like NASA, than a Film studio..!" which made Bomby giggle for a long time.. Add to that, these hard-working Film-makers NEVER Relax!.. by going home & using the Internet, are Researching sites Related to their Field.. finding the Latest development to STREAM-line the Production PIPE. SSOoo..in Conclusion, EVERY FILM Worldwide has improved, EVERY SINGLE ONE....there is NO going BACK. Which is an encouraging Thought.
www.charlie-art.biz "What Your Mind can conceive... charlie can achieve"
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Bombadil
Half-elven
May 17 2015, 1:36am
Post #29 of 39
(664 views)
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EXTRA CREDIT goes ALL around TO..
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EVERYONE who responded...GREAT JOB! SSOoo..your Intrepid OP {Original Poster} would like to give BACK an amazing Example of the FINE THINKING passed along to the World-WIDE audience ? his FAVORITE sentence. Someone from the Shire! {HINT, HINT}.. nymmerod...wrote this.. "But I believe it has far more to do with the fact that during the build up to the next film the incredible human imagination has time to explore the infinite possibilities of the film in a way that a film could never live up to..." THAT is the Finest thing Bomby has read in quite some TIME! Since our Imaginations is what holds us... Tightly to Tolkien.
www.charlie-art.biz "What Your Mind can conceive... charlie can achieve"
(This post was edited by Bombadil on May 17 2015, 1:39am)
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Goldeneye
Lorien
May 17 2015, 3:17am
Post #30 of 39
(652 views)
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I'm sorry but you are quite wrong. Using real props, extras and actual location shooting is generally not more expensive than CGI- it is merely more difficult. The LOTR trilogy cost around $300 million to make. The Hobbit trilogy cost $800 million. By your logic, the Hobbit films should have cost less since they used so much more CGI than LOTR. And there's no way that inflation has ballooned that much since 2003 either. CGI is a great tool for a filmmaker but its relative convenience comes at a price. Just watch the end credits for effects-driven blockbusters like the Hobbit or any Marvel movie...they have literally thousands of "Digital Artists" that do all that complex animation and rendering. The costs for all those man-hours is high, much higher than paying set builders or extras. Why do you think Pixar and other newer animated films have $150 million-plus budgets? CGI is not cheap.
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Bofur01
Lorien
May 17 2015, 8:32am
Post #31 of 39
(625 views)
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That they couldn't make the Hobbit films like they did the LotR films, as it's too expensive now - prices for materials have soared...
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Bombadil
Half-elven
May 17 2015, 11:18am
Post #32 of 39
(602 views)
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Like Bofur01, Bomby will "side" with WETA
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since the people in the Production also "CRUNCH the Numbers"... EXAMPLE: when you watch the meetings taking place in their conference rooms in Miramar, the Department HEADS pre-plan the Logistics of Location Shooting vs. the efficiency of the "In-House" studio work? You are privileged to witness the "Forefront of some of the Best in the Business" Reputations that have been awarded for their Cutting-Edge technology. Reputations that have Credentials! TWO in particular SIR Richard Taylor & SIR Peter Jackson. Therefore what you eventually see Projected @ about "A Million Dollars a Minute"... is footage shown in THOUSANDS of Theaters Worldwide Simultaneously? Those first meetings..are just kinda The Front Office? ... that trickles down to some High School-aged Projectionist in Peoria, Illinois ? who is just sitting there watching, getting minimum wage. They ALL know their responsibility to those obscure people, as well as to their audience who WANT to enjoy their product. For 15 years years, bomby worked for an International Media Marketing company prior to LOTR in 2000. Bomby understands that pressure to perform? NOW?..JUS' for FUN... MAYBE? Bomby has a, a, a, some CREED... {as he *snickers* off into... some SUNSET?}
www.charlie-art.biz "What Your Mind can conceive... charlie can achieve"
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Goldeneye
Lorien
May 17 2015, 3:16pm
Post #33 of 39
(563 views)
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Clearly, the prices for digital artists have soared higher than set builders and materials. Going from a $300 million trilogy to an $800 million trilogy is astounding.
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redgiraffe
Rohan
May 17 2015, 10:41pm
Post #34 of 39
(517 views)
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..he also invited comparisons by trying his utmost to shoehorn in hamfisted LotR references every 20 minutes, whether it was reused dialogue, or plot retreads with the only difference being the names and places (of course, one thing he did not attempt to carry over from LotR was the visual aesthetic, what with the CGI Orcs and pinball-game physics displayed throughout). He refused to treat The Hobbit as it's own story, instead treating it as the prequel to LotR. I didn't hate the movies, but I was damn disappointed with the director and writers for many of their decisions. This is one of my biggest gripes. He tried to connect the movies to LOTR in the wrong way. He used a lot of references which were just really out of place (the worst, imo, Thranduil talking about Aragron). Yet, he failed to bring me back to the universe he created because the aesthetics of the hobbit were just so far divorced from what we saw in LOTR.
-Sir are you classified as human -Negative, I am a meat-popsicle
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redgiraffe
Rohan
May 17 2015, 10:58pm
Post #35 of 39
(513 views)
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Richard Taylor has stated in a video interview that was linked on the TORn front pages that, making the Hobbit films in the same way, real props, more location shooting was simply too expensive to do now even, for a big film studio with a sure fire money maker. Yeah, but you have a lot more money freed up when you aren't shooting in 3D at 48fps.
-Sir are you classified as human -Negative, I am a meat-popsicle
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redgiraffe
Rohan
May 17 2015, 11:12pm
Post #36 of 39
(513 views)
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Clearly, the prices for digital artists have soared higher than set builders and materials. Going from a $300 million trilogy to an $800 million trilogy is astounding. I'm definitely interested to know the answer to this as well. But as I said earlier, your costs are certainly going to be a lot higher when you film in 3D and 48fps. So if we take the same budget for the hobbit and assume that for some reason practical effects are more expensive, yet film in 2D at 24fps, I'd say you probably have a lot more money for practical effects.
-Sir are you classified as human -Negative, I am a meat-popsicle
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Goldeneye
Lorien
May 18 2015, 12:14am
Post #37 of 39
(500 views)
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Yes I'm sure that did add to the costs a bit. Instead of rendering one VFX image, you have to render two because it's stereoscopic. And you're doubling the amount of frames that contain VFX images too. So right there they've quadrupled the amount of workload in post-production, as opposed to shooting 2D/24fps.
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Bombadil
Half-elven
May 18 2015, 9:59am
Post #38 of 39
(461 views)
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If you want to call it a "Grand Experiment"
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Indeed it was... In any industry, the Next guy builds on what came before SSOoo when "AVATAR 2 & 3" are shot {ARE they Now?} ...the cost will come down drastically. Some techies might be able the the Job of 3 people that it took to make TH1,2,3 There are always Department reviews, in which they discuss "How could we have done this Better, Faster, & Cheaper? It will be quite interesting to watch the Credits of Cameron's next two films on who was retained, for his production from the Hobbit Trilogy. Many may have gone off to parts unknown with the knowledge they learned from PJ's Film to improve other films. Bom has read that the Australian production of the Latest POTC for Disney does have some of PJ's people on it, & wouldn't doubt George Martin has some on the Newest MAD MAX. So it is going to FUN for all of us to go to that Film soon & look for Familiar names in their extensive Credits. Bomby is SURE of ONE THING, Weta Digital will be in business FOR a LONG Time...unBeatable reputation not jus' for PJ's Productions. All HAIL, WETA!
www.charlie-art.biz "What Your Mind can conceive... charlie can achieve"
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glor
Rohan
May 19 2015, 6:26pm
Post #39 of 39
(404 views)
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The costs of taking all the dwarves and their scale doubles on location is higher than taking 9 of the fellowship, who didn't all need scale doubles out on location. More helicopters, more support staff, make up, costumes etc. The cost of location shooting also includes the pricing associated with time, the weather is awful that a lot of money to shoot nothing etc The cost of digital artists is reduced when unlike most of Hollywood, you don't have to subcontract those services to a specialist studio whose price reflects their profits. I would strongly suggest that when PJ uses his own inhouse team, WETA it at cost, and is probably a lot less n terms of $$$ than WETA charges Hollywood for their services. WETA is one of the best digital film teams in the business, a very expensive investment for any film maker unless they belong to you, that is your name is Peter Jackson As I say it was WETA themselves that talked about the costs, as for filming on 3D and HFR if you already own the cameras and equipment, the cost involved is relatively small. 21st century digital technology means that someone with one camera and a laptop can produce a professional looking short film with less than a few hundred pounds, a film that 15 years ago will have required thousands of pounds worth of equipment, staff and expertise. Times that by the budget of something like The Hobbit and you can understand the differences.
No mascara can survive BOTFA
(This post was edited by glor on May 19 2015, 6:27pm)
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