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Kangi Ska
Half-elven
Sep 26 2012, 8:13am
Views: 1370
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Actually the polorization in modern 3 D movies is circular.
[In reply to]
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Can't Post
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which alows for a bit more head tilting.
Kangi Ska Resident Trickster & Wicked White Crebain Life is an adventure, not a contest. At night you can not tell if crows are black or white.
(This post was edited by Kangi Ska on Sep 26 2012, 8:15am)
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User
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Time
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Ughhh, I can't believe I'm about to bring up the lighting issue again
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redgiraffe
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Sep 25 2012, 2:58pm
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it all looks the same
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lidlessEye
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Sep 25 2012, 3:06pm
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Really?
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Carne
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Sep 25 2012, 3:12pm
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But wasn't the point at CinemaCon...
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DarkJackal
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Sep 25 2012, 3:57pm
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Remember everyone gets to wear dark glasses, (at least for #-D) //
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Kangi Ska
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Sep 25 2012, 5:13pm
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48fps supposedly helps with the light loss but doesn't eliminate it. //
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Estel78
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Sep 25 2012, 5:14pm
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Not correct.
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Fardragon
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Sep 26 2012, 6:44am
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Ok
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Shelob'sAppetite
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Sep 26 2012, 7:15am
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choose your theater very carefully
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cameragod
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Sep 26 2012, 9:12am
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None
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Fardragon
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Sep 26 2012, 9:40am
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Understood
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Shelob'sAppetite
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Sep 26 2012, 7:15pm
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Nope
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cameragod
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Sep 26 2012, 11:09pm
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Thanks cameragod
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Shelob'sAppetite
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Sep 27 2012, 5:17am
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it was a good question
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cameragod
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Sep 27 2012, 9:54pm
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Great
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Shelob'sAppetite
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Sep 28 2012, 1:05am
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I'm sure it will be a great 3D movie.
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Fardragon
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Sep 28 2012, 8:54am
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What will be the problem with the 2D version?
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Shelob'sAppetite
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Sep 28 2012, 4:30pm
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2D vs. 3D
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redgiraffe
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Oct 1 2012, 5:37am
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There are a number of things.
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Fardragon
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Oct 1 2012, 7:53am
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Actually the polorization in modern 3 D movies is circular.
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Kangi Ska
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Sep 26 2012, 8:13am
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Absolutely correct.
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Fardragon
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Sep 26 2012, 9:34am
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Actaully (again)
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Phibbus
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Sep 27 2012, 2:00am
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Do cinemas actually have to attach polarising filters to the projectors?
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Fardragon
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Sep 27 2012, 7:36am
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With RealD
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Phibbus
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Sep 27 2012, 12:22pm
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Just something I came across by accident.
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Fardragon
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Sep 27 2012, 1:18pm
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Cool
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Phibbus
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Sep 27 2012, 1:37pm
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There is nothing special about the screen.
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Fardragon
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Sep 27 2012, 2:00pm
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Wrong
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Estel78
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Sep 26 2012, 11:50am
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No. Simply increasing the brightness
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Fardragon
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Sep 26 2012, 1:40pm
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I read somewhere
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Estel78
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Sep 26 2012, 4:22pm
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POST production
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Fardragon
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Sep 26 2012, 6:01pm
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Maybe, maybe not.
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Estel78
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Sep 26 2012, 6:34pm
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1/2 * 2 = 1
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dave_lf
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Sep 26 2012, 12:37pm
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Not quite
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Lightice
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Sep 25 2012, 6:42pm
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Not quite
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Estel78
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Sep 25 2012, 6:51pm
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Still no dice
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Lightice
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Sep 26 2012, 12:47am
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I'm confused
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Estel78
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Sep 26 2012, 1:26am
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it looked
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lidlessEye
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Sep 25 2012, 6:33pm
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My point wasn't about whether or not Avatar is a good movie
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Carne
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Sep 25 2012, 6:36pm
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Any chance you could edit that f-bomb out? :-) /
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DanielLB
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Sep 25 2012, 6:37pm
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Do you have any examples
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DarkJackal
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Sep 25 2012, 6:45pm
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Okay
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Olessan
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Sep 26 2012, 3:03am
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Disagree about games coming close to movies visually.
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Estel78
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Sep 26 2012, 12:08pm
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Re;
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Olessan
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Sep 27 2012, 1:48am
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It will depend on your monitor settings
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Fardragon
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Sep 25 2012, 3:09pm
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Lol. I think you're spot on redgiraffe
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Altaira
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Sep 25 2012, 3:11pm
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Or you could
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Fardragon
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Sep 25 2012, 3:45pm
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It's been explained pretty thoroughly
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Lightice
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Sep 25 2012, 3:14pm
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That doesn't make a lot of sense.
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Estel78
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Sep 25 2012, 5:11pm
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I like the storybook colours too!
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Faenoriel
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Sep 25 2012, 5:36pm
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Are storybook illustrations usually brightly-colored? NT
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Shelob'sAppetite
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Sep 25 2012, 6:47pm
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It all looks the same to me!
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DanielLB
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Sep 25 2012, 3:41pm
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not final renders
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There&ThereAgain
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Sep 25 2012, 5:50pm
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I saw the trailer in the theater over the weekend
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Snaga
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Sep 25 2012, 7:12pm
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Well..
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Olessan
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Sep 26 2012, 3:46am
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