
Chen G.
Mithlond
Feb 22 2019, 10:20am
Views: 31081
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I agree with principal points, but I feel much less strongly about them. I do think the pacing issue doesn't stem from the first act but rather the portion of the second act prior to Rivendell. At that point, Erebor is too remote a prospect, Azog isn't yet shown to be on the company's trail, and The Necromancer is still too amorphous and not (at this point) connected directly to the quest itself. Although there is something to be said for, as William Wyler once said it: "If you want to shock an audience, get them almost to the point of boredom before doing so." I like the Goblin-town sequence, but ia few moments of it feel like they were rushed and basically compiled of separate previz sequences, hence the issue with geography: you can see the company running away, but suddenly you'll cut to a shot of Thorin or Balin standing their ground or Bombur leaping off another platform alltogether, not knowing how they got there. But its really not a big issue. I love the Stone Giants. Because of the staggard nature of the narrative, the inclusion of the giants (which is spectacular) communicates to the audience that from this point on, there's no horsing around.
(This post was edited by Chen G. on Feb 22 2019, 10:26am)
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